PORTFOLIO

LEVEL DESIGN

NIGHT CALL, February 2019
Personal project (Unreal Engine 4)

A level environment made with Soul city (free asset UE4 marketplace)

GAME DESIGN

PLATFORM GUN, January 2019
Student project (Enjmin)

A single mechanic game prototype

LEVEL DESIGN

DOOM 1993, November 2018
Student project (Enjmin)

A Doom level made with Doom builder. Doom has been developed and edited by id Software

LEVEL DESIGN

DISHONORED 2, August 2018
Personal project

A fictive level in Dishonored 2. Dishonored is developed by Arkane Studios and edited by Bethesda Softworks.

GAME DESIGN

SIEGFRIED, March 2018
Student project (Enjmin)

An original game idea about Ellis Island : tales of vagrancy and hope written by Georges Perec and Roger Bober (ENJMIN’s entrance examination) 

BEFORE BECOMING A GAME DESIGNER

LIGHTING DESIGN

URBAN LIGHTING, 2012 - 2018

The lighting design will therefore create new nocturnal links, new visual relationships between the buildings, the landscape, the public spaces and the city environment.

SINGER SONGWRITER

Vendôme, 2015 - 2017

I am a classically-trained musician. I was a singer and a songwriter for five years. In 2015, I created a band called Vendôme. With it, I had the opportunity to perform on stage and to produce three studio albums.